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Russian Game Annals

  • Tetris (1985, Alexi Pajitnov - author, Vadim Gerasimov - 1st coder for PC) -- I guess, everyone accepts my opinion, don't you?
  • Color Lines (1991, Oleg Demin, Igor Ivkin, Gennady Denisov) -- The most popular puzzle game among Russian ladies.
  • Total Control (early 1996, Peter Vysotin, etc) -- The first strategy genre game with noticeable amount of sold units.
  • Bermuda Syndrome (March 1996, Alexi Danilkin, Igor Selivanov) -- The first serious game with more than 5K units sold. The first Internet Top 100 visit (as a candidate). Seems, Russian game market came into the world.
  • Russian Roulette (Sept 1996, Logos team) -- The first professional game promo-campaign by Buka brought 15K units sold.
  • Counteraction (Dec. 1996, "Nashi Igry" team) -- The first wargame with more than 15K units sold.
  • Parkan (Sept 1997, Oleg Kostin, Alexander Okrug and other ppl from Nikita team) -- The most serious game of 1997 with first month sales record of 4K units.
  • Pilot bros. (Sept 1997, a lot of guys from Gamos and Pilot studio) -- Nobody expected the number of sold units can exceed 18K for such type of games (puzzle-quest).
  • GAG (fall 1997, guys from Zest adv. company) -- Guess, the first really cool 1st person quest. Released on two CDs.
  • Allods: Sealed Mystery (March 1998, Nival) -- Many Russian developers claimed to release a cool RPG in 1998, but we've seen the only Nival' release. People enjoyed Allods for a long time.
  • Hard Truck: Road to Victory (April 1998, SoftLab-Nsk) -- Well, Russians made good racers, truck racers. It was a sales record for sad 1998. Top position in Dutch PC game charts.
  • Vangres: One for the Road (June 1998, K-D Lab) -- The cult game of 1998. Everything is cool: the story, technology, gameplay, design, music, sysreqs .. Published in USA by Interactive Magic.
  • Peter & Vasiliy Ivanovich save the Galaxy (Dec. 1998, S.K.I.F.) -- The first release was sold during the first week! No precedence. Extremely low price for 3 CDs. The new word in marketing brought the fruits.
  • Gromada (April 1999, Vitaly Maltsev, Eugene Pastukhov, et al from Siberia) -- Successfully sold in more than 20 countries and territories, sales record in Taiwan. Translated into 7 languages. First place in USA gameindustry charts in Family Game of 2000 category", pass The Sims, etc.. (a copy)

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